As I have posted a few posts about game project from multimedia course in my programming major. In this post, I would like to describe task distribution in the stated project.
To start, this project consist of 3 contributors, I, Lay, and Naufaldi. Each of us has different role in creating “Trasher” game. Naufaldi is the game maker, he is the one who makes logic of the game and if he needs some assets, he will request to Lay. Lay will find those assets and send them to me for editing. If the result is not good, I will make the asset from scratch. After it is done, I will import it into the game and adjust it or just send it back directly to Naufaldi.
We decided to distribute our job in such way and not by letting each member taking part in making the game is because if we had done so, we need to wait for one person to finish one level then the next person can do the next level. The style, structure and naming could be different depends on who is make the game. As a result, it will consume a lot of time to just understanding what other people’s code and the game would not have been done by now.